Tuesday, May 05, 2009 at 10:00 AM - Wednesday, September 30, 2009 at 5:00 PM (PT)
This training series ended on July 2, 2009.
Please join us online for ongoing exhibit development at http://www.thetechvirtual.org
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The Tech Virtual: Online interactive training and conference for museum professionals - Session Details
All sessions conducted online as "webinars" or in virtual worlds. Pre-registration above. Each session location (URL) will be listed below for each event. Admission preference to employees of museums or related institutions. Registrants will receive an email with reminder of and URL link to the sessions. Notifications will be sent regarding any schedule changes. You are welcome to attend as many or as few as you are able to attend. Special consideration if you attend all sessions!
Please let us know your current interests via this 1 page form.
Tech Virtual Trainings and Conference (subject to change)
(Ongoing Sessions) Continuation of Sessions, times and dates tba.
Late July
Design Challenge Learning: "Tech Challenge 101"
Late August
Tech Awards Curriculum Package + Multiply Yourself by a Million
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Announcement:
The Tech Virtual Hosts Online Training for Museum Professionals during May and June
The
Tech Virtual, The Tech Museum of Innovation's "open source" exhibit
development program will host a series of free trainings specifically
for museum professionals during May and June, 2009.
Registration is required at http://techvirtualtraining.eventbrite.com
The
purpose of the trainings is to extend The Tech Virtual's collaborative
exhibit design platform to additional museums as a new resource saving
method of exhibit development.
These online sessions are
intended for curators, exhibit designers, exhibit engineers, managers
or other employees at museums of all sizes. The trainings will cover a
number of topics and enable the curator to leverage the benefits of the
platform. Trainings will be conducted in English. Registration is
required. Attendees must be employees or volunteers of a named museum
institution or otherwise contact rketner@thetech.org to request
exception. Registration is limited to 20 participants per session. Registration is required at http://techvirtualtraining.eventbrite.com Registrants will receive an email prior to the event with the event location URL.
Through the program, curators can work with exhibit designers from a
wide range of expertise and ability to prototype exhibit concepts and
actual design, using shared online workspaces. The core of the program
is http://www.thetechvirtual.org, with prototyping sessions hosted in
the virtual world of Second Life.
Please let us know your own current interests via this 1 page form.
Requirements for webinar:
Registration is required at http://techvirtualtraining.eventbrite.com
Operating system: Windows XP/Vista/2003/2000, Mac, Linux
Browser: Firefox 1.5/2/3, IE 6/7, Sarari 2/3
Adobe Flash 9 or higher (http://get.adobe.com/flashplayer/)
Optional requirements:
If you would like to participate in the meetings using a desktop share (optional)
Dimdim plugin (Windows and Mac OSX only)
(http://www.dimdim.com/support/dimdim_tools.html)
If you would like to participate in online exhibit design (optional)
3D exhibit design
(http://secondlife.com/support/downloads.php) (http://secondlife.com/support/sysreqs.php)
Registration URL: http://techvirtualtraining.eventbrite.com
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List of already completed sessions:
Pre-Orientation to Tech Virtual (pilot and test)
Tue. May 5 9AM PDT (GMT -7)
This will be a pilot event and test so you should not miss it! Prepare
for attending International Museums Day with an orientation to the
Second Life platform. Basics of navigation and use of The Tech Virtual
and related software will be covered. Led by Bob Ketner Location: Registrants will receive an email with URL prior to the session.
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Pre-Orientation to Tech Virtual (pilot and test)
Tue. May 12 9AM PDT (GMT -7)
Prepare for attending International Museums day with an orientation to
the Second Life platform. Basics of navigation and use of the software
will be covered. Led by Bob Ketner
Location: Registrants will receive an email with URL prior to the session.
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International Museum Day (IMD) in connection with International Council of Museums (ICOM)
Mon. May 18 1PM PST (GMT-7)
Join
us at the dedicated space for the International Council of Museums
(ICOM) for a reception for all those interested and participating in
International Museum Day (IMD) 2009.
(http://icom.museum/2009_contents.html) (http://icom.museum/imd2009_links.html)
Reception
and possible guest speakers at 1PM. Tours will leave from the site
after the reception, led by Marie Crandall (avatar name: Lydia Milner)
(who will tour The Tech and possibly other locations, and Lynn Cullens (avatar
Bjorlyn Loon) (a tour through her rock grotto exhibit). Join us at this
historic time in which museums, exhibits, and visitors are all moving,
interacting and connecting online.
Location:(http://slurl.com/secondlife/The%20Tech/190/226/38) (Requires download of Second Life browser.
(http://secondlife.com/support/downloads.php) (http://secondlife.com/support/sysreqs.php)
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(Session 1) The basics of The Tech Virtual platform (1 hour)
Tue. May 19 9AM PDT (GMT -7)
The
place of this prototyping in the course of overall exhibit
developmenet. How exhibits "projects" are described, developed, and
completed. How employees and volunteers can participate in the
program. How museums can participate in the program. Cost savings.
Technical considerations for setting up participation. Benefits in
testing and prototyping exhibits online. Virtual community, incentives. Using feedback mechanisms for exhibits. Led by Bob Ketner.
Location: Registrants will receive an email with URL prior to the session.
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(Session 2) The basics of The Second Life platform (1 hour)
Tue. May 26 9AM PDT (GMT -7) and 5PM PDT (GMT-7)
The
basics of the Second Life environment. Unique features. Technical
considerations. User considerations. Creating an account. Locating
The Tech Virtual workshop environment. Basic features: chat, voice,
building tools, workshop areas, resources. Overview of "building" and
"scripting". Example exhibit development. Noted limitations and how
to overcome them. Alternatives to using Second Life and additional
resources. Installing listed software. Led by Bob Ketner.
Location: Registrants will receive an email with URL prior to the session.
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(Session 3) Project workshop (1 hour)
Thu. May 28 9AM PDT (GMT -7) and 5PM PDT (GMT-7)
This interactive workshop, led by Virtual Community Manager Bob Ketner, engages participants in creating an actual project on The Tech Virtual. Participants
will choose a topic from the list and envision an interactive exhibit.
Start project on the website. Levels of detail to consider in the
description. Methods to describe exhibit. "Help Wanted" and forming
teams. Technical considerations. Scale. Turning vague ideas into
more specific interactives. Using both virtual and web resources to
complete an exhibit.
Location: Registrants will receive an email with URL prior to the session.
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(Session 4) Design and prototyping (1 hour)
Tue. June 2 9AM PDT (GMT -7) and 5PM PDT (GMT-7)
Experienced product designer and Virtual Community Manager at The Tech Virtual Bob Ketner leads this session on the design and prototyping process. Approaching
exhibit design and prototyping using the combined online/virtual
environment. Identifying useful ideas. Stages of development from
concept to physical build. Using Second Life to prototype exhibit
stations. Developing entire exhibition spaces. Workflow.
Location: Registrants will receive an email with URL prior to the session.
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(Session 5) "Open Source" methodology (1 hour)
Thu. June 4 9AM PDT (GMT -7) and 5PM PDT (GMT-7)
Dr. Rob Stephenson . As
a resource. As a business model. As a collaborative idea factory. To
augment educational outreach. To collaoborate remotely. To attract
talent. For career advancement.
Long range plans for the collaborative environment.
Location: Registrants will receive an email with URL prior to the session.
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(Session 6) Design Challenge Learning (1 hour)
Tue. June 9 9AM PDT (GMT -7)
Design Challenge Learning pioneer Alysia Caryl
explains how your museum can benefit from implementing Design Challenge
Learning. Learn how to connect with the virtual community of museums
implementing this effective and growing methodology of learning as
exemplified by intra-museum events such as the annual Tech Challenge.
Learn how to start and nourish Design Challenge Learning at your
institution.
Talk + interactive question and answer.
Location: Registrants will receive an email with URL prior to the session.
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(Session 7) Envisioning the museums of the future - Interview with chair of futures committee (1 hour)
Thu. June 11 9AM PDT (GMT -7)
Harry Blount, Chair
of the Tech Futurists Committee will explain the
role of forward looking predictions as they apply to generating musuem
content. Presentation + Interview format + interactive question and
answer. This session is open to public.
Location: Registrants will receive an email with URL prior to the session.
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(Session 8) Program for the Future panel (1 hour)
Tue. June 16 9AM PDT (GMT -7)
Program for the Future organizers Mei Lin Fung, and Dr. Rob Stephenson
(and possibly others) will be on hand to explain it's purpose and goals
in this interactive session. Panel format + interactive question and
answer. This session is open to the public.
Location: Registrants will receive an email with URL prior to the session.
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(Session 9) Physical place - virtual space: the future of museums (1 hour)
Thu. June 18 9AM PDT (GMT -7)
Artur Serra,
Research Director of Citilab in Barcelona (www.Citilab.eu) joins this
session to brainstorm how to leverage a great physical location to
become a virtual location. Of interest to any institution wishing to
extend their online presence. This session is open to public.
Location: Registrants will receive an email with URL prior to the session.
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(Session 10) Enrolling your museum in The Tech Virtual (1 hour)
Tue. June 23 10AM PDT (GMT -7)
10:00
- 11:00 This workshop will enroll your museum in The Tech Virtual
plaform. Learn how to describe your exhibition parameters, and create
categories for exhibit entries. Rewards and contests outlined.
Led by Bob Ketner.
11:00 - 11:30 Session will be immediately followed by a look at The Tech Virtual's SL6B (Second Life 6th Birthday Build).
Location: Registrants will receive an email with URL prior to the session.
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(Special Session 10.5) Collaboration and Learning in Virtual Worlds Program
Thu. June 25 10:15AM PDT (GMT -7)
This special added program is arranged by SRI Business Consulting Virtual Worlds@Work
group. This session was planned in mid-June and we are happy to have
this opportunity to give more background on the use of virtual worlds
in the type of collaboration and learning discussed in these trainings.
10:15 – 10:45 "Effective Learning and Collaboration in Virtual Worlds Year in Review"
Speaker: Eilif Trondsen SRI Business Intelligence
10:45 – 11:15 "Effective Design for Learning"
Speaker: Clark Quinn, Quinnovation
11:15 – 12:00 "IBM’s Work and Research on Learning and Collaboration in Virtual Worlds"
Speaker: Chuck Hamilton, IBM Institute of Advanced Learning
1:15 – 2:00 "Adding Intelligence to Virtual Worlds To Support Training and Learning"
Speakers: Parvati Dev, Innovations in Learning, and Media X, Stanford University,
and William LeRoy Heinrichs, Stanford University
(notes from their Feb. 2008 Metaverse U. session: click here)
Location: http://virtualworldsig.com/
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(Session 11) The basics of The Tech Virtual platform (1 hour)
Tue. June 30 9AM PDT (GMT -7)
The
place of this prototyping in the course of overall exhibit
developmenet. How exhibits "projects" are described, developed, and
completed. How employees and volunteers can participate in the
program. How museums can participate in the program. Cost savings.
Technical considerations for setting up participation. Benefits in
testing and prototyping exhibits online. Virtual community, incentives. Led by Bob Ketner.
Location: Registrants will receive an email with URL prior to the session.
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(Session 12) The basics of The Second Life platform (1 hour)
Thu. July 2 9AM PDT (GMT -7) and 5PM PDT (GMT-7)
The
basics of the Second Life environment. Unique features. Technical
considerations. User considerations. Creating an account. Locating
The Tech Virtual workshop environment. Basic features: chat, voice,
building tools, workshop areas, resources. Overview of "building" and
"scripting". Example exhibit development. Noted limitations and how
to overcome them. Alternatives to using Second Life and additional
resources. Installing listed software. Led by Bob Ketner.
Location: Registrants will receive an email with URL prior to the session.
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Tuesday, May 05, 2009 at 10:00 AM
- to -
Wednesday, September 30, 2009 at 5:00 PM (PT)
About these trainings:
Funded by a grant from the Gordon and Betty Moore Foundation, The Tech Virtual is a project to bring the advantages of an open source methodology to the creation of museum content.
Using a membership-based web platform in conjuction with collaborative virtual worlds for prototyping, the project seeks to reduce the development time and cost of museum content creation while increasing the quality and number of ideas for curators to draw from. http://www.thetechvirtual.org
About The Tech Museum:
The Tech Museum of Innovation engages people of all ages and backgrounds in exploring and experiencing the technologies affecting their lives, and aims to inspire the innovator in everyone. An expansive variety of interactive exhibits and unique floor programs showcase not just how technology works, but how it affects who we are and how we live, work, play and learn. The Tech's 132,000 square feet are divided among themed galleries focused on innovation, the internet, the human body, and exploration. In addition, The Tech also features the Hackworth IMAX Dome Theater (Northern California's only domed IMAX screen), an educational center for workshops and labs, an up scale cafe, and a retail store featuring books, gifts, and only-in-Silicon Valley items.
Annually, The Tech plays host to roughly 400,000 guests - 80,000 of whom visit as part of a school field trip - making it one of California's most popular destinations.
The Tech is more than just a museum. Signature programs include Tech Challenge, an annual student design competition founded in 1988, and The Tech Museum Awards, which honors and awards people around the world who use technology to benefit humanity. Additionally, The Tech offers award-winning online exhibits, and the Robert N. Noyce Center for Learning, which encourages innovation and experimentation among teachers and students.
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